Making a group in kindergarten with your own hands. Features of the design of thematic corners in the younger group

Two players are selected - these are "tags". The instructor gives them a rope, they take the rope by the handles and at the instructor's command: “One, two, three, tags, catch! "Run after the participants of the game all over the site and try to" stain ". Those who are “tainted” are considered losers and are out of the game. To free themselves from the rope, the driving "tags" must catch the player at the same time, then the caught take the rope and continue to catch. The winner is the one who has never been caught. The game is repeated 2 times.

Outdoor game "Bird and cage"

The instructor chooses from the children a "bird catcher" and "a sparrow", the rest of the playing - "birds": pigeons, eagles, tits, bullfinches, swallows, ducks, etc.
A circle is indicated - this is a cage (1-2 m in diameter). A "sparrow" sits in the center. The "birdman" walks around her, guarding the captive from other "birds" who try to touch the "sparrow" with their hands in order to free him. Whoever the "bird-catcher" touches with his hand is considered caught and sits in the cage. If the “bird catcher” does not manage to catch anyone for a long time, then a new driver is chosen.

Sedentary game "Ears"

The children stand up in pairs and, playing with the sweethearts, say: Mom beat, beat, beat and reported everything to Dad. Dad beat, beat, beat and reported everything to the woman.
Baba beat, beat, beat and reported everything to my grandfather.
Grandfather beat, beat, beat, and reported everything to the sisters.
The sisters beat, beat, beat and reported everything to the brothers.
The brothers beat, beat, beat and rolled them into a tub.
And there are two frogs in the tub - close your ears soon!
At the last words, children quickly cover their ears with their palms. Who of the players made it faster, he won. The game is repeated 3-4 times.

Outdoor game "Squirrels, hares, mice"

The instructor appoints one driver, and the rest of the players are divided into 3 teams of 5-6 people, and the instructor gives them the names: "squirrels", "hares", "mice". On the platform, 3 hoops are placed on the floor at a distance of 5 m from each other - these are animal houses, each team occupies one of them. The instructor commands: “Mice! Hares! »The named groups must swap places-houses. If during the dash the driver caught any of the participants, then the caught one becomes the driver, and the driver joins the players of the team whose member he caught. The instructor can. send a signal to three teams at once: “Squirrels, hares, mice! ". Then all the groups leave their houses and run to occupy any other.

Outdoor game "Nevod"

With the help of a counting, two drivers are selected, who join hands and at the instructor's signal: “Start! »Catch the rest of the players. Having caught up with someone, they must join their hands so that the caught one is in a circle. Now the three of them are catching the rest. Each new player caught becomes part of the seine. The game continues until all participants are caught. The game continues 2 times.

Sedentary game "Finish the word"

Children stand in a circle. The instructor stands in the center of the circle with a large ball in his hands. He throws the ball to someone and says the first syllable of some word, for example: "Ma" before that gives the players a hint that it is a name, pet, piece of furniture, etc. The player who was thrown the ball catches it and names the word in full. If he guessed the word correctly, then he throws the ball back to the instructor, and if not, then he is out of the game.

Outdoor game "Playing with a bear"

The instructor, with the help of a counting board, selects the driver - the "bear". A 1, 5-2 m rope is tied to his belt, which, in turn, is tied to a bench. A barrel is placed next to it, on which "honey" is written. The rest of the game participants are trying to steal a barrel with "honey" from the "bear", and the "bear" is carefully guarding it. Whom the "bear" touches at least with its hand is considered a loser. And accordingly, it becomes a leading one, that is, a "bear". The game continues 2-3 times with the change of the driver.

Outdoor game "Fifteen"
(with ribbons)

Children stand in a circle, each player has a tape attached to his belt at the back. With the help of a counting board, a "tag" is selected. At the instructor's command: “We ran away! "Children scatter all over the room, and the" tag "runs after them and tries to pull out the tape. The one who has the tape pulled out is considered a loser and is eliminated from the game. At the command of the instructor: “To the places! »The remaining players return to the circle to their places. A new "tag" is selected from the caught players with the help of a counting-card, and the game starts over. The game is played 3-4 times. The winner is the "tag" that will catch the players the most.

An outdoor game "Stop!"

The instructor selects the driver, throws the ball up as high as possible, and the driver must catch him. While he catches the ball, the rest of the players scatter around the court. As soon as the driver catches the ball and says: "Stop!", The players stop in place. The driver tries to hit the player who is standing as close as possible with the ball. If he misses, he runs after the ball, and the rest of the players again scatter in different directions. Having caught up with the ball, the driver shouts again: "Stop!" If he hits, then the player who was hit becomes the driver, and the game starts over. The game continues up to 3 times.

Sedentary game: "Catch - do not catch"

Children stand in a large circle, the instructor is in the center with a large ball in his hands. The ball needs to be caught only if something edible is named: carrots, cake, candy, ice cream, cake, pineapple, orange, etc.
If the instructor says inedible things: a car, garage, fence, slippers, etc. and throws the ball to the player, he should not catch it. If a player makes a mistake by catching the ball, he is out of the game.

The first game is used with the youngest children and is called Colored Baskets.
Purpose of the game: the game is aimed at studying colors by children 2.5-3.5 years old, memorizing the names of the primary colors, developing speech skills of preschoolers, developing observation, memory.
Game progress: children are invited to collect confused objects in baskets, the child pulls any card, but he must put it in a basket of the same color, while loudly name the color and object that he has chosen.

2. The game "Seabed"

Purpose of the game: development of artistic composition skills, development of speech, logical thinking, memory.

A very common game that can be used not only in activities, but also in other educational areas. Children are shown the seabed (empty), and I must say that all the sea inhabitants wanted to play "Hide and Seek" with us, and in order to find them, you need to guess riddles about them. The one who guessed it, hangs the inhabitant on the background. It turns out a complete composition. The teacher motivates children to visual activity. (Good to use with middle and high groups). In the same way, you can study with children other themes of plot compositions: "Summer meadow", "Forest dwellers", "Autumn harvest", "Still life with tea", etc. You can invite several children to the chalkboard and ask them to make different compositions from the same objects. This game develops intelligence, reaction, compositional vision.

When consolidating the knowledge of folk paintings or when conducting monitoring in the senior and preparatory groups, you can use just such a simple game.
Target: consolidation of knowledge of the main motives of Russian folk paintings ("Gzhel", "Gorodets", "Filimonovo", "Dymka"), consolidate the ability to distinguish them from others, to name them correctly, to develop a sense of color.
Game progress: for a child, it is necessary to determine which meadow each of the horses will graze on, and name the type of applied art, based on which they are painted.

One of the most difficult topics is, of course, the study of perspective in a landscape - distant objects seem smaller, near ones more. For this, it is also more convenient to use the game.
Purpose of the game: teach children to see and convey the properties of spatial perspective in drawings, develop an eye, memory, compositional skills.
Game progress: The child needs to place trees and houses in the pockets in size, in accordance with their perspective distance. (preparatory group).

5. Game "Assemble the Landscape"

Using the landscape as an example, it is also convenient to develop a sense of composition, knowledge of the phenomena of the surrounding nature. For this, it is convenient to use this didactic game.
Purpose of the game: to form skills of compositional thinking, to consolidate knowledge of seasonal changes in nature, to consolidate knowledge of the concept of "landscape", to develop observation, memory.
Game progress: the child is invited to compose a landscape of a certain season (winter, spring, autumn or winter) from a set of printed pictures, the child must select objects that correspond to this particular season, and, using his knowledge, build the correct composition.

6. The game "Matryoshkin sundress"

Purpose of the game: develop compositional skills, consolidate children's knowledge about the main elements of painting Russian nesting dolls, consolidate knowledge and Russian national dress.
Game progress: Silhouettes of three nesting dolls are drawn on the blackboard, the teacher calls three children in turn, they each dress their own nesting dolls to choose from.

Each of these games can be drawn by yourself or made using a computer and a color printer.

Tasks: see "Home, family"
Game actions: Mom carefully feeds, dresses, undresses, puts her daughter to bed, washes, cleans the room, ironing the linen. Mom goes with her daughter to the hairdresser, brushes her beautifully, decorates the Christmas tree at home, buys food in the store, prepares a delicious dinner. Dad comes home from work, they sit down to supper.
Guests are coming. Celebrating the birthday of a daughter or son.
Dad is a truck driver (or taxi). Dad is a construction worker.
My daughter caught a cold and fell ill. Mom took her to the doctor, puts mustard plasters at home, gives her medicines.
Mom took her daughter for a walk, ride the bus, ride a swing in the park. My grandmother came to visit for her birthday. Celebrating New Year.
Mom takes her daughter to the puppet theater, to the circus, to the cinema, to school.
Play material: household items, dolls

"Polyclinic"

Tasks: Arouse children's interest in the medical profession. To cultivate a sensitive, attentive attitude towards the patient, kindness, responsiveness, a culture of communication.
Game actions: The patient goes to the registry, takes a coupon to the doctor, goes to an appointment. The doctor accepts patients, listens carefully to their complaints, asks questions, listens with a phonendoscope, measures blood pressure, looks at the throat, makes an appointment. The nurse writes the prescription, the doctor signs. The patient goes to the treatment room. The nurse gives injections, bandages wounds, lubricates with ointment, etc. The nurse cleans the office, changes the towel.
Game situations:"At the appointment with the doctor", "At the appointment with the surgeon", "At the appointment with the ophthalmologist", etc.
Preliminary work: Excursion to the medical office d / s. Observing the doctor's work (listening with a phonendoscope, looking at the throat, asking questions). Hearing of K. Chukovsky's fairy tale "Doctor Aibolit" in the recording. Excursion to the children's clinic. Reading lit. works: Y. Zabila "Yasochka caught a cold", E. Uspensky "We played in the hospital", V. Mayakovsky "Who to be?" Examination of medical instruments (phonendoscope, spatula, thermometer, tonometer, tweezers, etc.) Conversation with children about the work of a doctor, nurse. Examining illustrations about a doctor, honey. sister. Modeling "Gift for the sick Yasochka". Making with children attributes for the game with the involvement of parents (dressing gowns, hats, recipes, medical cards, coupons, etc.)
Game material: dressing gowns, hats, pencil and paper for recipes, phonendoscope, tonometer, thermometer, cotton wool, bandage, tweezers, scissors, sponge, syringe, ointments, tablets, powders, etc.

"Hospital"

Tasks: arouse children's interest in the professions of a doctor, nurse; to bring up a sensitive, attentive attitude to the patient, kindness, responsiveness, culture of communication.
Game actions: The patient is admitted to the emergency room. The nurse registers him, leads him to the ward. The doctor examines patients, listens carefully to their complaints, asks questions, listens with a phonendoscope, measures blood pressure, looks at the throat, makes an appointment. The nurse gives out medications to patients, measures the temperature, gives injections, dressings, treats wounds, etc. in the treatment room. The nurse cleans the ward, changes the linen. Relatives and friends visit the patients.
Preliminary work: see "Clinic"
Play material: robes, hats, pencil and paper for recipes, phonendoscope, tonometer, thermometer, cotton wool, bandage, tweezers, scissors, sponge, syringe, ointments, tablets, powders, etc.

Tasks: to arouse children's interest in the profession of a seller, to form the skills of a culture of behavior in public places, to foster friendly relations.
Game actions: The driver brings the goods by car, the movers unload, the sellers put the goods on the shelves. The director monitors the order in the store, makes sure that the goods are delivered to the store during the time, calls the base, orders the goods. Buyers come. Sellers offer goods, show, weigh. The buyer pays for the purchase at the checkout, receives a check. The cashier receives the money, punches the check, gives the customer change, the check. The cleaning lady is cleaning the room.
Game situations:"Vegetable store", "Clothes", "Products", "Fabrics", "Souvenirs", "Books", "Sports goods", "Furniture store", "Toy store", "Pet shop", "Hats", "Flower shop "," Bakery ", etc.
Preliminary work: Excursion to the store. Supervising the unloading of goods in a grocery store. Conversation with children about the excursions. Reading literary works: B. Voronko "The Tale of Unusual Shopping" and others. Ethical conversation about behavior in public places.
Meeting the children with their mother, who works as a shop assistant. Children composing stories on the topic "What can we do?": "How to buy bread in a bakery?", "How to cross the road to get to the store?" etc. Making attributes for the game with children (sweets, money, wallets, plastic cards, price tags, etc.).
Game material: scales, cash register, dressing gowns, hats, bags, wallets, price tags, goods by department, a car for transporting goods, cleaning equipment.

Tasks: to expand and consolidate the knowledge of children about working in the "Beauty Salon", to induce the desire to look beautiful, to foster a culture of behavior in public places, respect, and a polite appeal to elders and to each other.
Game actions: The hairdresser washes hair, combs, makes haircuts, dyes hair, shaves, refreshes with cologne. A manicurist does a manicure, varnishes the nails, and gives recommendations for hand care. The master of the beauty parlor does a facial massage, wipes it with lotion, lubricates it with cream, paints the eyes, lips, etc. The cashier knocks out receipts. The cleaning lady sweeps, changes used towels, napkins. Visitors politely greet the salon employees, ask for a service, consult with the masters, pay at the cashier, thank for the services.
Preliminary work: Children visit a hairdresser with their parents. Children's stories about what they did in the hairdresser. The educator's story about the culture of behavior in public places. Examining an album of hairstyles. Examining the booklets with samples of cosmetics. Didactic game "We will comb the doll beautifully". Didactic game "Cinderella is going to the ball". Walk to the nearest hairdresser. Making attributes for the game with the involvement of parents (dressing gowns, capes, towels, napkins, etc.)
Game material: mirror, a set of combs, razor, scissors, hair clipper, hair dryer, hair spray, cologne, nail polish, children's cosmetics, an album with samples of hairstyles, hair dye, dressing gowns, drapes, towels, cash register, receipts, money, mop, bucket.

"Canteen" - "Cafe" - "Cook"

Tasks: To expand children's ideas about the work of workers in canteens, cafes. Develop interest and respect for the professions of a cook, a waiter. Acquaintance with the rules of conduct in public places.
Game actions: The dining room has tables and chairs for visitors. Chefs prepare delicious food in the kitchen, boil dumplings, bake pies, boil borsch, soups, fry cutlets. In the dining room, they feed drivers, workers, builders, sailors, and schoolchildren.
There are napkins and vases of flowers on the tables. Waiters serve food to visitors, talk politely to them, give them a book with a menu to choose the food they want. Visitors pay for lunch at the cashier, they are given a check. People come to cafes not only to eat, but also to listen to music.
We celebrate birthday, dance, sing karaoke. The waiters are polite to the customers, bring food, sweet water. There are beautiful dishes and flowers on the tables. The musicians play and sing beautifully. Visitors, leaving, thank you for the pleasure.
Game material: White cap (2 pieces), apron (2 pieces), children's kitchen utensils, children's dining utensils, children's tea utensils, a stove, dummies of products, vegetables, fruits, menus, children's trays, cocktail tubes, juice boxes , yoghurts.

Artistic word to the corners:

Play area in the kindergarten group - "Hairdresser"

In a barber shop
All the tools you need are there
Mascara, lipstick, and blush
There is no Chanel!

Here you will have your hair done
Shorter, longer,
If the doll wants,
Even the dust will be shaken off the ears!

If you try very hard,
We can cut, curl,
What a princess with a dirty trick
The prince will not be able to discern

Corner "Hospital"

Aibolit treated monkeys,
And Pilyulkin is short!
We treat everyone in a row
Hippos, squirrels,
Crocodiles and wolf cubs,
And foxes and pigs,
Dolls, fish, bunnies,
Girls and boys!
We treat their teeth and eyes,
And we'll bandage them!
And we'll give them pills
And we'll give you the potion!
We have bandages and iodine.
Come sick people!
And what is really nice -
What we treat is FREE!

Corner "Toy shop"

Not in every store
You will be able to buy
And in a small basket
Place it successfully

Candy and bananas
Car, nose drops,
Bulldozers and cranes,
Benches and fountains
And even a steam locomotive!

Board game for 2-4 players from 3 years old.
The scenario of the game is based on the fairy tale "The Wizard of the Emerald City". Together with the girl Ellie and her friends, the children will experience unusual adventures in the Magic Land. The pieces move around the field according to the result of the die roll.
The winner will be the one who is the first to follow the path of the heroes of the fairy tale, overcome the dangers and achieve the fulfillment of cherished desires.

Fairy tale games
My children and I play very interesting games based on the most famous children's fairy tales.

The games are designed both for the smallest kids, just to introduce them to the most famous fairy tales, and for older children as role-playing games, games to train memory, attention to logic, and most importantly, fine motor skills of fingers and speech development.

They include such well-known fairy tales and cartoons as: "Kolobok", "Chicken Ryaba", "Turnip", "Teremok", "Three Little Pigs".

What are the options for games based on fairy tales with kids:

1. First, print out the cards and fields for them, laminate or glue with tape, cut into small cards. And now you can play.
Take the field, for example, with the fairy tale "Kolobok", tell the fairy tale to the kid, while laying out the cards with the characters in the cells of the field. Then tell a fairy tale and, in the process, invite the kid himself to lay out the heroes of the fairy tale in the cells.

2. Another option is to arrange all the characters in the cells, and then offer to close the kid's eyes, remove someone, for example, a wolf, and let the kid guess who is missing.

3. Lay out the cards with the characters in the order they appear in the fairy tale, and now mix them and invite the kid to establish the correct sequence.

4. When the kid knows all the heroes of the fairy tale well, introduce him to the next fairy tale and play similar games. Then you can try to play two games at once, for example, sort the heroes from two fairy tales into their cells. When it will be easy for the kid to do it too, add more heroes and more fields.

"By magic"

Game for 2 - 4 players from 4 years old.
The game is based on the plot of a Russian folk tale.
The pieces move around the field according to the results of the die roll. Each player can choose his own tactics of movement in order to collect the necessary number of cards - points to win.
The laziest can collect the required amount by chasing buckets for water, others will walk into the forest or to the fair. And still others will immediately go for the tsar's daughter.

In terms of its significance, the most important room in a preschool educational and educational institution is the group room. It is in it that children spend most of their time in kindergarten.

In a group, children play, receive the necessary knowledge, eat and even sleep. This happens when the design features of the room do not provide for a separate room for children to sleep and rest.

As a rule, in groups of middle and senior preschool age, the group room combines several functions at once, among which the following can be distinguished:

  • playroom;
  • a place for conducting developmental and training sessions;
  • canteen;
  • bedroom.

Therefore, a group room must be carefully thought out and decorated, taking into account the delimitation of these important functional areas. By the way, the sanitary norms for the activities of a preschool educational institution also presuppose the presence of clearly delineated and separated from each other zones, and such requirements are fully justified.

Furniture in a group.

First of all, you need to pay special attention to the placement of furniture in the group room. As a standard, each kindergarten group should have the following pieces of furniture:

  • Tables and chairs for children- tailored to the height of each child. On this score, there are clearly defined sanitary standards, which indicate how high the table and high chair should be for a child of a certain height.

There is a specific color marking for the height of tables and chairs. In addition, each chair should have a picture by which the child can remember his chair and distinguish it from others. Ideally, the marking should be the same: on the chair, on the locker in the waiting room, on the towel rack, and on the headboard. This will make it easier for the child to navigate, and he will be able to quickly find the items he needs.

  • Toy lockers- must also be of a certain height for preschoolers of each age group. In this case, the lockers must necessarily have additional fastening on the walls. This is done to comply with safety precautions so that the locker does not tip over if the child inadvertently rests on or climbs onto it.

It is also necessary to choose lockers for storing toys, taking into account that the material from which they are made can be easily treated with detergents and cleaned of dirt. In kindergarten, sanitary and hygienic processing of furniture items is carried out regularly, therefore cabinets should be made of moisture-resistant materials or covered with a protective layer of paint.

  • Benefit cabinets- are intended for storage of educational and developmental aids, as well as special pedagogical literature. They can be of any height, because only the educator has access to them.

But according to sanitary standards, a prerequisite is additional fastening of the cabinet to the wall surface. It is also desirable that the color of the cabinets matches the general color scheme of the design of the group room in the kindergarten.

  • Caregiver table and chair- also very necessary pieces of furniture in the group room. Ideally, they should be designed to match the overall style of the group.

Sometimes, to save space in the group room, the teacher's desk and chair are placed in the reception area, which is at the same time. This is also very convenient, because the teacher has the opportunity to mark the admission of children in the attendance report, and at the same time talk with parents on many organizational issues.

  • Beds for children- are accommodated in a group room only if there is no separate room for a bedroom. Kindergarten beds can be regular or bunk beds, which are also often used to save space.

It must be remembered that only single-tier low beds are suitable for toddlers of the nursery and the second younger group, but for children of middle and senior preschool age, you can use bunk beds, which, if necessary, can be closed from the sides with a protective net to prevent the child from falling in a dream ...

Kindergarten beds can be made of base materials, as well as metal. But this is, rather, a trend of the past, because metal beds in kindergarten have remained from Soviet times.

  • Carpet on the floor a group room is also a necessary attribute so that children do not sit on a cold, uncovered floor surface. However, there is no need to use a carpet if the technology "" is used in the finishing of the floor covering.

Instead of carpets, you can use bright and colorful mats of modern design. They have many advantages - the surface of the mats is easier to handle in case of contamination. Plus, the mat is much softer than that, and this will help prevent injury and bruising when the child falls.

Group decoration.

To decorate the walls of a group room in a kindergarten, they often use various types of scrap material - colored cardboard, self-adhesive ORACAL film, as well as many types of finishing materials that can be used in a completely unusual and unusual way.

For example, you can use ordinary expanded polystyrene ceiling tiles, which are sold in every hardware store, as a starting material for making figurines of fairy animals or cartoon characters. Ceiling slabs are inexpensive and can be easily cut into any shape using ordinary scissors or a sharp knife. In addition, the image turns out to be a little three-dimensional, which makes it more decoratively attractive.

Also, to create various compositions, ceiling plinths are used, also made of expanded polystyrene or foam. They are inexpensive, lightweight and very convenient for making various decorative pieces.

Decoration of corners in a group.

In kindergarten groups for preschoolers of different ages, it is necessary to organize the design of many thematic corners.

  • "Our mood"
  • "Corner of solitude"
  • "Information for parents"
  • "Patriotic education"
  • "Corner of independent creativity"
  • "Musical Corner"
  • "Traffic Laws"
  • "Nature and the world around"

  • "Corner of physical culture and sports"
  • "Sensory corner"
  • "Book Corner"
  • "Local history corner"
  • "Corner of health"
  • "Protection of the safety of life"
  • "Fine Arts Corner"
  • "Duty Corner"

The design of the thematic corners in the group room of the kindergarten is carried out by the educator, as well as the most active representatives of the parent committee. At the same time, it is important to show imagination and creativity in order to use the corners to make the interior of the group unusual, but at the same time interesting and attractive for children.

Subject - role-playing games.

The most important role in the upbringing of children is played by plot-based role-playing games. With their help, the child learns the world and acquires basic knowledge about the everyday and professional activities of people. For preschoolers of different age groups, there are the following types of role-playing games:

  • " Salon"
  • "Builders" ("Building a house")
  • "Family" ("Daughters - mothers")
  • "Drivers"
  • "Birthday" ("Meet the guests")
  • " Dr. Aibolit"
  • "Dining room" ("In the cafe")
  • "Zoo"
  • " Kindergarten"
  • "Astronauts"
  • " In library"
  • " Journey"
  • "Traffic rules"
  • " School"

Props for most role-playing games can be bought at a toy store, but for some games they simply do not exist, and therefore many teachers prefer to make them on their own, using a variety of materials and techniques at hand. One can only envy the fantasies of educators who, from such simple and most ordinary elements, are able to create the most incredible things! What are the colorful cakes made from dishwashing sponges, Styrofoam candies in colorful wrappers or a loaf of foam sausage!

Thus, props for role-playing games in some way can also become part of the interior design of the group room, because some games contain too many elements and require a separate corner in the room.

The kindergarten is the second home for the kids, therefore the design of the groups in the kindergarten is an important process. To make your stay here pleasant, cozy and warm, educators, with the help of parents, create a homely atmosphere, maintain cleanliness, comfort and good mood among children.

The specialization of the institution is based on conducting activities with children that will contribute to their correct and comprehensive development. Therefore, when creating and planning the design of a group, it is necessary to take into account the personal characteristics of preschool children and the peculiarities of their development.

Types of premises in kindergarten

The room in which the children are all day is divided into zones:

  • for outdoor games so that children can play freely;
  • bathroom;
  • for development and training, for conducting classes with children;
  • bedroom;
  • eating area (dining room);
  • locker room.

Very often, the development of children and their desire to come here depends on how creatively and thoughtfully the design of the group in kindergarten is. The room, which has beautiful and colorfully decorated walls, many drawings and crafts, bright and sunny, will always attract children and make them want to learn, play and develop.

How to correctly complete the design?

There is a wide range of options for creating and arranging kindergarten corners:

  • the use of drawings and stickers on children's lockers;
  • design of stands for significant dates;
  • placement of posters for children's birthdays;
  • the use of painting or photo wallpaper with fabulous motives on the walls;
  • beautiful decorations and fresh flowers.

In order for the design of the group in kindergarten to be correct, you need to adhere to certain principles:

  • good transformability of the room;
  • variability;
  • availability;
  • safety for children.

You also need to comply with the basic requirements:

  • good illumination;
  • the presence of a table and chairs for children;
  • compliance with the age category and program requirements;
  • a large selection of children's books;
  • availability of works and crafts of children;
  • colorful design of the group.

When arranging a group, functional areas should have different colors, for example, the sleeping part can be made in a light blue or light green color; sportswear - in pale red, training - in muted green, eating area - in orange. Such painting of the walls in different colors will make it possible to conditionally highlight the subzones in the room, however, the shades should harmoniously complement each other.

Educators can, with the help of parents, draw nature calendars, prepare stands and various class aids. An important condition for the correct design of groups is the type and theme of the material for the teaching and development of children, depending on the age category of the kids, on their level of development and individual needs.

Dressing room decoration

The only place in the group that parents have access to is the dressing room, so all the most important and reference information should be placed in it:

  • group day regimen;
  • advice to parents on raising children;
  • a stand of children's handicrafts and drawings;
  • announcements for parents;
  • kindergarten news.

Arrangement of a room for conducting classes

A kindergarten classroom should be fun, educational, and safe for children.

The design of groups in kindergarten is focused on the place for conducting classes, here should be:

  • the calendar;
  • weather corner;
  • books and teaching aids for the educator;
  • tape recorder for listening to books, music;
  • a list of daily activities for preschoolers;
  • daily regime;
  • a corner of mathematics with lots of toys and aids.

Registration of the younger group of kindergarten

After the nursery group, children move to the younger, so the atmosphere should be such that the kids quickly adapt to the new environment, so that they feel cozy and comfortable. In order for the adaptation to take place quickly and successfully, you need to carefully consider the design of groups in kindergarten.

This room should be bright, colorful and memorable. For decoration, you can depict the heroes of your favorite children's fairy tales or fantastic animals on the walls - this will give an elegant look and at the same time can be used for educational and developmental purposes. It is best if the background elements are made in light soothing colors, because against such a background bright details, for example, decorations for the holiday, will be clearly visible.

The main zones of the younger group include:

  • Theater corner. For various games and performances, there is a finger theater, a screen with a curtain, all kinds of attributes for staging fairy tales (forest, hemp, hut, fairy tale characters, etc.).
  • A musical corner with a tape recorder located in it, various musical instruments (drum, pipe, children's guitar, etc.). It serves to develop the hearing of babies and to listen to music.
  • A book corner in which children can look at baby books, hold conversations with a teacher.
  • A corner of nature, which is designed in the lightest part of the playroom. It contains flowers, handicrafts of children, a calendar of nature.
  • A corner of the IZO activity with materials for creativity: crayons, gouache markers, paints, paper, cardboard, paint brushes, etc.
  • Building corner - for children to play with constructors, toy cars, small toys, etc.

Examples of the design of kindergarten groups

The more colorful and brighter the group looks, the calmer and more comfortable the child will be in it. Here's an example of what kindergarten group design templates look like, which can be used for nursery rooms.

Registration of a kindergarten group in the spring

With the arrival of spring, everything comes to life, begins to play with bright colors and blooms. Therefore, in kindergarten, you can decorate a group with paper colored butterflies, which will "fly in and sit" on the window, or can sit on cribs in the recreation room or on lockers in the dressing room. Also, in the spring, to acquaint children with the signs of this season, you can make a stand with pictures and explanations.

If the spring design of the kindergarten group coincides with a holiday, you can make a product design. For example, on Easter, you can combine the spring flavor with the holiday, using traditional symbols for decoration: eggs, yellow chickens, baskets, or simply create an ikebana from paper flowers. Well, how can you forget about the holiday on March 8, which is dedicated to your beloved mothers? For decoration, you can use various artificial or paper flowers, make a symbol of spring together with your parents and prepare a festive poster.

Registration of the middle group of kindergarten

When arranging a room, it must be borne in mind that children of this age are already showing interest in books. Therefore, the arrangement of the book corner is of great importance in the development of interest in fiction among preschoolers. Such a corner should be attractive for children, so that each of the children can choose a book for himself, examine it, leaf through it. Usually 10-15 books are enough for a corner.

The design of groups in kindergarten is part of the general pedagogical process, on which the state and development of preschool children completely depends.


Preview:

Subject-developmental environment in the age groups of kindergarten.

Modern philosophers interpret the concept of "environment" as a system that includes relationships of a subject and personal nature. Through the environment, upbringing adapts the personality to the circumstances, and education acts as a model of society.

Educators view the environment as an opportunity for the most effective development of a child's individuality, taking into account his inclinations, interests and level of activity.

When building an environment in a preschool educational institution, it is necessary to be guided by the principles of V.A. Petrovsky:

Distances of position when interacting: maintaining visual connection between an adult and a child. Creation of conditions for confidential communication between an adult - a child, a child - a child. The ability to choose the distance of interaction, taking into account their ideas.

Activities: the inclusion of all premises in the operating environment. Providing the opportunity to freely and independently model the environment, to act in it. Using an active background in horizontal and vertical planes. Intensive saturation with problematic and incomplete images, movement stimuli; effects of "vsemodelishnosti".

Stability and dynamism: the use of variable and replaceable elements of decoration in a space with constant dimensions.

Integration and flexible zoning: the use of a cassette system that allows children to simultaneously engage in different types of activities. The use of transforming equipment to ensure the non-intersection of the spheres of activity (or vice versa, the intersection).

The emotional nature of the environment, individual comfort and emotional well-being of each child and adult: providing "personal" space. Providing the child with the opportunity to retire, do what he loves. Using incentives for personal development, factors of mental and physical recovery. The presence of a toy is a symbol.

Combinations of familiar and extraordinary elements in an aesthetically organized environment: the use of a peculiar language of art in design: lines, images, colors, etc. The use of simple but talented works of art in the interior. The inclusion of effective spectacles: color, light, music (sconces, lamps, rainbows, curtains, etc.).

Openness-closedness: interaction and connection with nature. Introduction of elements of the culture of their country, region. Providing an opportunity for parents to participate in the organization of the environment. Providing an opportunity for a child to express his "I". Exclusion of everything that leads to a violation of the Rights of the child.

Accounting for sex and age differences: three-level modeling.

Orientation to the zone of proximal development of the child. Providing complete or partial isolation of boys and girls in the bedroom, shower, toilet. - - providing boys and girls with toys, information, information of equal value.

The boundaries of interaction with the outside world of a young child are significantly expanded in comparison with an early age. When organizing a developing environment in a younger group, it is necessary to take into account that children of this age do not react well to spatial changes in the situation and prefer stability in this sense (M.N. Polyakova), therefore, equipment in the group should not be often rearranged. It is important to remember that at a young age, the child's sensory abilities are formed, therefore, the subject-developing environment should create conditions for the development of analyzers. When designing microzones in the younger group, the use of pictograms, algorithms and diagrams is of particular importance. The use of algorithms and schemes contributes to the formation of independence in children, the development of thinking and visual perception. Teachers must definitely explain to children in detail what is shown in the diagram, what each symbol means.

When organizing the subject environment in the middle group, it is necessary to take into account the high mobility of 5-year-old children. Children of middle preschool age clearly show the need to play with their peers, the peculiarity to retire, to create their own world of play in secluded corners, therefore, children of the 5th year of life will be happy to use the cozy houses you have created, beautiful palaces, military fortresses and other structures. filled with different content and designed for the game of 2-3 children.

When organizing the subject environment in groups of senior preschool age, it is necessary to take into account the need of children for creativity and self-affirmation. The environment in the senior and preparatory group is a field of activity, a way of life, the transfer of experience, creativity, subject education, a historical era. This environment is changeable, dynamic. It is quite diverse.

In all groups, they use not only a horizontal plane (floor), but also vertical surfaces (walls), as well as master the air space (toys and crafts are hung from the ceiling). It is important to organize the zones so that the child can sit in it, sitting on chairs, cubes, on the floor, standing at an easel, typesetting canvas, kneeling at the podium with a variety of constructors, materials, layouts, etc. The content of the subject-developing environment should be periodically enriched with a focus on maintaining the child's interest in the subject-developing environment and:

For the passed program material;

On the individual capabilities of children;

Provision of the zone of proximal development;

Inexhaustible information content.

Developing zones of the younger group.

Dressing room

1. Lockers with identification of individual belonging (bright pictures and photographs of children), benches, "algorithm" of the dressing process.

2. Stands for adults: “This is what we can do” (constantly updated exhibition of children's works); “This is how we live” (constantly updated photo exhibition); "Zdoroveika" (information about treatment and prophylactic procedures carried out in a group, kindergarten); Let's Play (recommendations for parents on organizing children's leisure time, materials for games and home activities). Mini-library of methodological literature for parents, books for children to read at home. Information stand "Visiting book" (working hours of the kindergarten and the group, working hours of specialists, announcements). "Group life calendar" - celebrate birthdays, holidays, parent meetings, etc.

Goals:

1. Formation of self-service skills, the ability to dress and undress, button and unfasten buttons.

2. Formation of communication skills, the ability to greet each other, say goodbye to each other.

3. Involvement of parents in the process of educational work, creation of a community of teachers and parents.

Corner "Little builders" (can be connected to the corner according to the rules of the road)

3. A set of small building material with basic parts.

4. Constructors like "Lego".

5. Non-traditional material: cardboard boxes of different sizes, covered with self-adhesive paper, wooden chocks and containers of different sizes with lids.

6. Small toys for playing with buildings (figures of people and animals, etc.).

7. Toy vehicles are medium and large. Trucks, cars, a fire engine, an ambulance, a steam locomotive and carriages, a boat, an airplane.

Goals:

1. Development of spatial representations, fine motor skills, creative imagination.

1. "Traffic light" (stick on the traffic light)

2. A canvas with the image of roads, pedestrian crossings (can be made of leatherette, so that you can fold and remove).

3. Medium transport.

4. Models of houses, trees, traffic lights, road signs.

5. Small toys (figurines of people, animals).

Goals:

1. Acquaintance with the traffic light, with the rules of behavior in accordance with the light signals of the traffic light.

"Little Artists"

1. Thick wax crayons, colored chalk, colored pencils (12 colors), felt-tip pens (12 colors), gouache, plasticine, clay.

2. Colored and white paper, cardboard, wallpaper, stickers, fabrics.

3. Brushes, foam rubber, seals, cliches, paste, stencils.

4. Cups, stands for brushes, napkins made of fabric (15x15, 30x30), boards (20x20), sockets for glue, trays.

5. Ready-made forms for laying out and gluing. 6. Typesetting cloth, board, carpet cloth, magnetic board, flannelgraph.

Goals:

1. Development of finger motor skills, tactile sensations, color perception and color discrimination, creativity.

Didactic games corner

"Game Library"

Materials on sensing and mathematics - stick geometric shapes of different sizes and colors on the wall or cabinet doors.

1.Large mosaic, volumetric inserts of 5-10 elements, prefabricated toys, pyramids (of 6-10 elements), lacing, games with elements of modeling and replacement, lotto, pair pictures and other board-printed games.

2. Unconventional material: closed containers with slots for filling with various small and large objects, large buttons or bones from bills for stringing.

3. Carpet cloth, type-setting cloth, magnetic board.

4. A set of geometric shapes, objects of various geometric shapes, counting material with Velcro.

5. Various small figures and non-traditional material (cones, acorns, pebbles) for counting.

6. Blocks of Gienesh.

7.Kuisner's sticks.

8. Matryoshka dolls (of 5-7 elements), insert boards, insert frames, a set of colored sticks (5-7 of each color).

9. A set of volumetric bodies for serialization in size from 3-5 elements (cylinders, bars, etc.).

10. Slitting (folding) cubes with object pictures (4-6 parts).

11. Cut subject pictures, divided into 2-4 parts (vertically and horizontally).

Materials for the development of speech and cognitive activity.

1. Sets of pictures for grouping, up to 4-6 in each group: pets, wild animals, animals with cubs, birds, fish, trees, flowers, vegetables, fruits, food, clothing, dishes, furniture, transport, household items ...

2. Sets of subject pictures for sequential grouping according to different criteria (purpose, etc.).

3. Series of 3-4 pictures to establish the sequence of events (fairy tales, social situations).

4. Series of 4 pictures: parts of the day (activities of people in the immediate environment).

5. Series of 4 pictures: seasons (nature and seasonal activities of people).

6. Subject pictures in large format (with various themes that are close to the child - fabulous, social).

7. Toys and simulators for training correct physiological breathing.

Goals:

1. Development of thinking and finger motor skills. Mastering the operations of nesting, overlaying, joining parts into a whole

2. Development of visual perception and attention. Formation of survey skills.

3. Acquaintance with geometric shapes and shapes of objects.

4. Learning to group objects by color, size, shape.

5. Revealing the relationship of groups of objects by quantity and number (many, few, one).

6. Training in determining the quantity by recalculation (1,2,3).

7. Education of correct physiological respiration.

8. Development of the ability to use speech to determine the meaning of their actions.

9. Formation of the ability to group objects, consistently make up pictures.

10. Enrichment of the active vocabulary of children.

11. Formation of the ability to describe and name objects in pictures.

Book corner

"Knizhkin House"

2.Books according to the program, favorite books of children, baby books, toy books.

3. Albums for viewing: "Professions", "Seasons", "Kindergarten", etc.

Goals:

1. Formation of the skill of listening, the ability to handle a book.

2. Formation and expansion of ideas about the environment.

Music corner

"Merry Notes", "Music Box"

1.Sounding instruments: metallophone, drum, rattles, squeaky toys, tambourine, hammers.

2. The tape recorder.

3. Plastic transparent containers with different fillers: peas, acorns, pebbles and other non-traditional musical instruments (see "Hoop". - 2003.-№ 1. - p.-21).

4. Cards with pictures.

Goals:

2. Development of performing skills

Sports section

"Mischievous balls"

1. Balls are large, medium, small.

2. Hoops.

3. Thick rope or cord.

4. Check boxes.

5. Gym sticks.

7. Colored short ribbons (10 pcs.), Handkerchiefs.

8. Skittles.

9. Small bags with cargo (for throwing).

10. Skipping rope.

11. Ribbed board or ribbed track.

12. Non-traditional sports equipment (see "Hoop". -2002.-№ 1.-p-12, "Game and children".-2004.-№ 3.-p.-22).

Goals:

2. Training for concerted action.

3. Formation of the ability to throw and catch a ball, crawl into a hoop, step over a stick or rope placed on the floor, walk along a straight, bounded path.

Theater zone

"Petrushkin Theater"

1. Screen separating the zone from the outdoor games zones; small screens for a table theater, carpet typesetting cloth and pictures or flannelgraph.

2.A set of fabulous animals masks.

3. Animals and birds, volumetric and planar on stands.

4. Various types of theater: flat (a set of flat figures (medium size) on stands: fairy-tale characters), pivotal, puppet (a set of b-b-bo wrist puppets: family and fairy-tale characters).

5. Costumes, masks, attributes for playing one or two fairy tales per month.

Goals:

1. Development of listening skills.

2. Development of children's creativity on the basis of literary works.

Role-playing corner

1.Doll furniture: table, chairs (4 pcs.), Bed (2 pcs.), Sofa, cabinet for doll linen, kitchen stove.

2. Play utensils: a set of tea utensils (large and medium), a set of kitchen and dining utensils (large and medium), bowls (basins) (2 pcs.), Buckets.

3.Dolls: large (3 pieces), medium (7 pieces).

4. Doll carriage (3 pcs.).

5. Attributes for the games "Shop", "Hospital", "Family", "Kindergarten", "At the dacha", "Hairdresser", etc.

6.Various attributes for dressing up: hats, glasses, shawls, skirts, cloaks, etc.

7.Soft toys: large and medium.

Goals:

2. Stimulation of a plot-role-playing game.

Environmental center

The center of water and sand: "Amusing corner "

1.Table with recesses for water and sand, with a work surface made of plastic. Plastic rug, dressing gowns, oversleeves.

2.Natural material: sand, water, clay, pebbles, shells, pieces of wood, various fruits.

3. Containers of different capacities, spoons, shovels, sticks, funnels, sieve, rubber and plastic toys for playing with water.

4. Mirror for playing with a sun bunny.

5. Items for playing with shadow.

6. Magnifiers, "magic" glasses - colored "glass" (from plastic).

Nature's Corner: "Green Corner"

1. Houseplants: 3-4 species with large leathery leaves, a typical erect stem, large bright flowers. One of the plants must be duplicated so that children can learn to find the same plants. Recommended plants: ficus - a good air purifier, ever-flowering begonia - fights diseases of the upper respiratory tract, balsam, coleus, hybrid fuchsia.

2.Plants typical for different seasons:

Autumn: exhibitions of bright, large or unusual shapes of vegetables and fruits;

Winter garden: planting onions, oats, sprouting peas, beans - for observations;

In the spring: garden for Thumbelina: a model with indoor flowers - for playing with small dolls;

In summer: bouquets of ornamental plants: asters, chrysanthemums, tulips, carnations, etc.;

3. An aquarium with large snails and brightly colored fish: 1-2 varieties of goldfish - veil tail.

4. Watering cans, sticks for loosening the soil, sprayer, rags, aprons.

Nature calendar

Consists of 2-4 pages: painting depicting the season; weather observation sheet - use plot pictures or photographs depicting children's activities at different times of the year; birdwatching sheet - cards with birds that have been seen are placed in the feeder. Before going out for a walk, they dress a didactic doll for the season and put it in the nature calendar.

Goals:

3. Formation of knowledge about indoor plants.

4. Formation of understanding about the need to care for plants and animals.

5. Development of observation.

6. Formation of the ability to determine the state of the weather.

Center for Local Lore

1. Albums: "Our family", "My village", "Our kindergarten", "Holidays at home and in kindergarten."

2. Sliding folders with illustrations: "The nature of the native land", "The flora and fauna of the native land", "Our village at different times of the year."

3. Drawings of children and adults about themselves, the city, the surrounding nature.

4. Joint work from waste and natural material.

Privacy corner

Development zones of the middle group.

Dressing room

1. Wardrobes with identification of individual belonging (photographs of children in pictures), benches, "algorithm" of the dressing process.

2. Stands for adults:"Vernissage", "We are Artists" (constantly updated exhibition of children's works); "Zdoroveyka" (information about medical and preventive procedures carried out in the group and kindergarten); Let's Play, Game Library (recommendations for parents on organizing children's leisure time, materials for games and home activities); "Family Guest" (constantly updated photo exhibition); "Visiting book" - an information stand (operating hours of the kindergarten and group, work schedule of specialists, recommendations of specialists, announcements); mini-library of methodological literature for parents, books for children to read at home; lost and found office "Masha-rasterasha". "Group life calendar" - celebrate birthdays, holidays, excursions, parent meetings, musical and sports entertainment, etc.

Target:

1. Formation of self-service skills, the ability to dress and undress.

2. Formation of communication skills, the ability to greet each other, say goodbye to each other.

3. Involvement of parents in the process of educational work, creation of a community of teachers and parents.

Corner "Little Builders"

(can be connected to the corner according to the rules of the road)

"Design"

1.Large construction designer.

2.An average building designer.

3. Small plastic constructor.

4. Unconventional material: a selection of junk material - paper boxes, cylinders, spools, cones, plastic bottles, corks, etc.

5.Themed building set: city, castle (fortress), farm (zoo).

6. Constructors like "Lego".

7. Drawings and simple diagrams, algorithms for the execution of buildings.

8. "Autosalon": medium and large toy vehicles. Trucks and cars, a fire engine, an ambulance car, a crane, a railway, ships, boats, airplanes, a robot rocket (transformer).

9.Small toys for playing with buildings (figures of people and animals, etc.)

Goals:

1. Development of spatial representations, constructive thinking, fine motor skills, creative imagination

Corner according to the rules of the road

"Red, yellow, green","Traffic light" (stick a traffic light, a rod to mark a corner).

1. Canvas with the image of roads, pedestrian crossings (from leatherette, so that you can fold and remove).

2. Small transport.

3. Models of houses, trees, road signs, traffic lights.

5.Small toys (figures of people).

Goals:

1. Formation of knowledge about the rules of the road in the game and everyday life.

Music corner

"Musical Salon", "Merry Notes", "Ringing House"

1. Instruments: metallophone, drum, tambourine, bells, ratchet, triangle.

2. The tape recorder.

3. Plastic transparent containers with different fillers: peas, acorns, pebbles.

4. Cards with notes and pictures.

5.Non-traditional musical instruments (see "Hoop".-2003.-№1.-p. -21.)

Goals:

1. Development of auditory perception and attention.

2. Formation of performing skills.

Artistic corner

"Little Artists", "Wall of Arts", "Wall of Creativity", etc.

1. Thick wax crayons, colored chalk, simple and colored pencils, gouache, watercolors, plasticine, clay.

2. Colored and white paper, cardboard, wallpaper, stickers, fabrics, self-adhesive films.

3. Brushes, foam rubber, seals, cliches, paste, stencils, diagrams, stack, blunt-ended scissors, glue sockets, trays for forms and scraps of paper, boards, palette, cans, cloth napkins.

4. Typesetting cloth, board, carpet cloth, magnetic board.

Goals:

1. Development of finger motor skills, tactile sensations, color perception and color discrimination, creativity.

Didactic games corner

"Explore"

Material on mathematics and sensing (on the wall or on the cabinet doors, stick geometric figures of different sizes, numbers).

1. Mosaic of different shapes and colors (small), inlay boards, lacing, games with elements of modeling and replacement. Lotto, pairs pictures and other board games.

2. Carpet cloth, type-setting cloth, magnetic board.

3. A set of geometric shapes, objects of various geometric shapes, counting material with Velcro, a set of multi-colored sticks with shades (5-7 sticks of each color), sets for serialization in size (6-8 elements).

4. Various small figures and non-traditional material (cones, acorns, pebbles) for counting.

5. Blocks of Gienesh.

6.Kuisner's sticks.

7. A wonderful bag with a set of voluminous bodies (6-8 elements).

8. Puzzle toys (4-5 pieces).

9.Platform with pegs and cord for mold making.

10. Slides (inclined planes) for balls.

11.Watch with a round dial and hands.

12. Floor abacus

13.A set of cubes with numbers.

14. A set of cards with the image of the quantity (from 1 to 5) and numbers.

15. Sets of models: division into parts.

Material for the development of speech and cognitive activity (stick letters or come up with a Cognition).

1. Sets of pictures for grouping and generalization (up to 8-10 in each group): animals, birds, fish, insects, plants, food, clothing, furniture, buildings, transport, professions, household items, etc.

2. Sets of paired pictures of the "Lotto" type from 6-8 parts.

3. Sets of paired pictures for correlation (comparison): find differences (in appearance), errors (in meaning).

4. Sets of plates and cards for comparison by 1-2 criteria (logical tables).

5. Sets of subject pictures for grouping according to different criteria (2-3) sequentially or simultaneously (purpose, color, size).

6. Series of pictures (4-6 each) to establish the sequence of events (fairy tales, social situations, literary plots).

7. Series of pictures "Seasons" (seasonal phenomena and human activities).

8. Subject pictures with different themes, large and small format.

9. Slitting (folding) cubes with plot pictures (6-8 parts).

10. Split plot pictures (6-8 parts).

11.Cut-out contour pictures (4-6 parts).

12. A set of cubes with letters.

13. A set of cards with a picture of an item and a name.

14. Toys and simulators for training correct physiological breathing.

Target:

1. Development of thinking and digital motor skills. Improving the operations of nesting, overlaying, joining parts into a whole.

2. Development of visual perception and attention. Improving survey skills.

3. Learning to group objects by color, size, shape.

4. Revealing the relationship of groups of objects in terms of quantity and number.

5. Training in determining the quantity by counting and recounting (up to 5).

6. Development of the need for knowledge of the surrounding world.

7. Formation of interest in cognitive activity.

8. Improvement of operations of comparison, analysis, classification, serialization, generalization.

9. Formation of the need for vocabulary enrichment.

10. Development of coherent speech.

11. Formation of the correct pronunciation of speech sounds and their differentiation.

Book corner

"Bukvocheyka", "Knizhkin House"

1. A rack for books, a table and two chairs, a soft sofa, a screen that separates the corner from the outdoor games areas.

2. Children's books according to the program, children's favorite books.

3. Albums for viewing: "Professions", "Family", etc.

Target:

1. Improving the ability to handle a book, expanding ideas about the environment.

Theater zone

"Theater Buratino"

1. Screen.

2.Small screens for a table theater.

3. Various types of theater: flat, rod, puppet (bi-ba-bo dolls: family and fairy-tale characters).

4. Costumes, masks, attributes for playing fairy tales.

5. Animals and birds, volumetric and planar on stands, small, 7-10 cm.

6. Figures of fairy-tale characters, planar on stands (small).

7.Thematic set of fairy-tale characters (volumetric, medium and small).

8.A set of figures: family.

9. A set of masks: animals, fairy-tale characters.

Goals:

1. Development of children's creativity on the basis of literary works.

2. Formation of the ability to put simple representations.

3. Development of interest in theatrical and play activities.

Sports section

"Sports island"

2. Hoops.

3. Thick rope or cord, skipping ropes.

4. Check boxes.

5. Gym sticks.

6. Modular structures for crawling, crawling, climbing.

7 ring toss.

8. Ribbons, handkerchiefs.

9. Skittles.

10. Bags with loads (small and large).

11.Button tracks, ribbed tracks.

12. Non-traditional sports equipment (see "Hoop".-2002.-№1.-p.12).

Goals:

1. Development of dexterity, coordination of movements.

2. Teaching basic movements and sports exercises: jumping from a place, throwing objects in different ways, etc.

3. Improving the ability to throw and catch the ball, walk in a straight bounded path.

Role-playing corner

1.Doll furniture: table, chairs, bed, sofa, stove, cabinet, furniture set for medium size dolls, doll house (for medium size dolls).

2. Toy utensils: a set of tea utensils (large and medium), a set of kitchen and tableware.

3. A set of doll bedding (3 pcs.).

4.Dolls are large (2 pieces) and medium (6 pieces).

5.Doll carriage (2 pcs.).

6. Attributes for games with a production plot, reflecting the professional work of people: "Shop", "Hospital", "Hairdresser" - "Salon" Charm "," Cafe "," Steamer "," Sailors ", etc .; with the everyday storyline "Family", "Kindergarten", "To the Countryside", etc.

7.Different attributes for dressing up: hats, glasses, shawls, skirts, hard hat, cap / peakless cap, etc.

8.Soft toys (medium and large).

Goals:

1. Formation of role actions.

2. Stimulation of the role-playing game.

3. Formation of communication skills in the game.

4. Development of imitation and creativity.

Environmental center

Center for Water and Sand: "Znayka Laboratory"

1. A table with recesses for water and sand, with a working surface made of plastic or plastic basins, a plastic mat, dressing gowns, oversleeves.

2. "Magic Chest", "Pantry Forestry" Natural material: sand, water, clay, pebbles, shells, pieces of wood, various fruits, bark, feathers, cones, leaves.

3. Containers of different capacities, spoons, shovels, sticks, funnels, sieve, toys for playing with water, molds.

4. Floating and sinking, metallic and non-metallic objects, magnet, windmills (turntables).

5. Devices: microscope, magnifying glass, sand scales, compass, various thermometers.

6.Mirror for playing with a sun bunny.

A corner of nature: "Green oasis»

1. Indoor plants 5-7 are selected taking into account the following requirements. Variety: - surface and size of leaves (smooth, pubescent, small, with small teeth);

Methods for cleaning leaves: smooth leaves are washed with a sponge, small ones are sprayed from a spray bottle, pubescent ones are wiped with a damp brush, etc.;

The size and shape of leaves and stems (thin, thick, oblong, rounded, etc.);

Watering methods (for example, bulbous, rosette, tuberous require watering in a pan);

Species of the same genus - begonias, fuchsias.

Recommended plants: begonia-rex, ever-flowering begonia (various begonias - fight diseases of the upper respiratory tract), balsam, tradescantia, aloe (phytoncidal plant) or agave, asparagus - absorbs heavy metals, ficus is a good air purifier.

In winter - branches of coniferous trees (spruce, pine), winter garden "Green steam locomotive" (boxes for planting) - planting onions, garlic, dill, parsley, peas, beans, beans, oats, wheat, etc .;

In spring - spring primroses planted in pots (snowfields, coltsfoot), branches of deciduous trees (poplar, maple, chestnut); - in summer - bouquets of summer garden (peony, marigold, gladiolus, rose) and meadow flowers ( chamomile, clover, bells), ears of cereal.

3. Watering cans, sticks for loosening the soil, sprayer, cloths, brushes for wiping leaves, aprons.

Nature Calendar: "Weather Bureau"

2. Calendar with models with icons (clear, cloudy, rainy, cloudy, etc.) and a moving arrow pointing to them.

3. Visual-schematic model of bird observation.

5.Paper doll with different clothes.

In a corner of nature, exhibitions are organized: "Autumn Harvest", handicrafts from natural materials, etc. There may be models of a forest, field, meadow, reservoir, anthill, park, zoo, seasonal models (for example, a winter forest, etc.)

Goals:

1. Expansion of children's sensory experience, stimulation of fine hand movements.

2. Development of the ability to experiment with different materials.

3. Enrichment of knowledge about the properties of natural materials.

1. Formation of knowledge about indoor plants.

2. Formation of ideas about the needs of plants.

3. Mastering simple skills: keep plants clean, water it correctly, feed the fish.

4. To cultivate respect for animals and plants

1. Development of observation, perception, creativity.

2. Improving the ability to determine the state of the weather.

Center for Local Lore

1. Albums: "Our family", "My village", "Our kindergarten", "Holidays at home and in kindergarten",

2. Fiction: poems, stories, riddles, nursery rhymes of the Russian people; stories and poems about the land of Diveevskaya, Nizhny Novgorod region;

3. Folders-moving: "Satis at different times of the year", "Fauna and flora of our area."

5. Drawings and crafts of children dedicated to their native land.

Goals:

1. Development of a stable interest and a positive attitude towards Russian folk culture.

2. Development of cognitive interest in the hometown, its growth and improvement.

Privacy corner

"House of the inviolability"

A place fenced off from everyone by a screen or curtain.

Developing zones in the older group.

Dressing room

2. Informational stands for adults: “Art Gallery (constantly updated exhibition of the achievements of children in different fields); “This is how we live” (constantly updated photo exhibition about life in a group); Photo album "My family", "Family hearth" (constantly updated photo exhibition); "Zdoroveyka" (information on treatment and prophylactic measures carried out in the group and kindergarten); "Game Library" (recommendations for parents on organizing children's leisure time, materials for games and home activities); mini-library of methodological literature for parents and children's literature, "Visiting book" information stand (operating hours of the kindergarten and group, work schedule and recommendations of specialists, announcements); "Book of complaints and suggestions", "Lost and Found", "Calendar of the life of the group" - celebrate birthdays, holidays, excursions, parent meetings, entertainment, etc.

Goals:

Construction corner

"Design department"

1.Large construction designer.

2.An average building designer.

4. Themed building sets (for small characters): city, bridges, peasant farmstead (farm), zoo, fortress, house, garage, gas station, lighthouse.

5. Constructors like "Lego".

6.Metal constructor.

8. Schemes of buildings and an algorithm for their implementation, drawings, photographs, drawings.

10.Dismountable car, plane, ship.

Goals:

1. Development of spatial and constructive thinking, creative imagination.

Corner according to the rules of the road

Site "Traffic lights" (stick a traffic light, baton)

2. Small transport.

4.Small toys (human figures)

Goals:

1. Consolidation of knowledge about the rules of behavior of pedestrians and drivers in street conditions, the ability to use the knowledge gained.

Artistic corner

Goals:

3. Expansion of ideas about the color, properties and qualities of various materials.

Book corner

2. Children's books according to the program and children's favorite books, two or three constantly changing children's magazines, children's encyclopedias, reference books on all branches of knowledge, dictionaries and dictionaries, books on interests, on the history and culture of Russian and other peoples. 3. Illustrative material in accordance with the recommendations of the program.

4. Albums and sets of postcards with views of the sights of Russia, Moscow

Goals:

1. Development of a selective attitude towards works of fiction.

2. Increasing attention to the language of a literary work.

3. Improving the expressiveness of recitation.

"Music Salon"

2. The tape recorder.

Goals:

2. The development of a steady interest in musical works of different genres.

Sports section

1. Balls are large, small, medium.

2. Hoops.

3. Thick rope or cord.

4. Check boxes.

5. Gym sticks.

6. Ring toss.

7. Skittles.

12. Badminton.

13. Small towns.

14. "Flying saucers".

16. Serso.

17. Children's dumbbells.

Goals:

3. Development of the eye.

Theater zone

"Theater of fairy tales"

8. The tape recorder.

9. Audio cassettes with music recording for performances.

Goals:

Role-playing corner

5. Doll carts (2 pcs.)

7. Substitutes.

8. A set of furniture "School".

9. Attributes for the games "Mothers and Daughters", "Kindergarten", "Shop", "Hospital", "Pharmacy", "Hairdresser", "Po-Vara", "Sailors", "Pilots", "Builders", "Zoo", etc. Games with a social plot: "Library", "School", "Station", "Bank", etc.

Goals:

1. Formation of role-playing actions, role-playing transformation, stimulation of the plot game.

2. Education of communication skills, desire to unite for joint play, to observe certain rules in the game.

4. Development of creative imagination, fantasy, imitation, speech creativity.

Math zone

"Island of Reflections", "Game Library"

2. Sets of numbers for magnetic board and carpet cloth.

10. Counting sticks.

15. Alcohol thermometer.

19.Table-top games.

20. Model sets: division into parts (2-8).

Goals:

1. Development of interest in mathematical knowledge, ingenuity, ingenuity.

2. Development of the ability to understand and use visual models of spatial relationships such as a plan.

3. Clarification and consolidation of the idea of ​​numbers and numbers up to 10.

4. Learning to measure using a conventional measurement.

5. Acquaintance with the week, months, year.

6. Formation of skills of orientation in space and on a plane.

7. Development of logical thinking.

Center for didactic games

"Znaikiny universities"

Grammar Corner.

5. Early educational games.

7. Cutting plot pictures (8-10 parts), separated by straight and curved lines.

Goals:

4. Development of interest in independent modeling of the content of the work, creating your own.

Environmental center

6.Different hours.

13. Schemes, models, tables with algorithms for performing experiments.

Nature corner "Mini-garden", "Rosary", "Natural wonders"

1.Plants must be:

Different ecological conditions (from the desert, tropical rainforest, subtropics);

With a variety of types of stems (curly, climbing, tree-like, thickened, ribbed, etc.);

With a different arrangement of leaves (alternate, opposite - paired, whorled);

Different types of existing genera (begonias, ficus, tradescantia, ivy);

With a pronounced rest period (cyclamen, gloxinia, amaryllis).

Recommended plants: Rex begonia and ever-flowering begonia - fight diseases of the upper respiratory tract; balsam, aloe or agave, tradescantia, asparagus - absorbs heavy metals, common ivy and aloe - refers to phytoncidal plants, amaryllis - from its phytoncides, some bacteria harmful to humans die faster than from garlic phytoncides, ficus is a good air purifier.

2.Plants typical for different seasons:

In the fall - asters, chrysanthemums, golden balls transplanted into pots or cut into bouquets;

In winter - a winter garden: planting onions, garlic, dill, parsley, peas, beans, beans, oats, wheat; a greenhouse for propagation of plants by cuttings; seedlings of flower and vegetable plants; various experimental landings;

In the spring - branches of deciduous trees: poplar, maple, etc .;

In the summer - bouquets of summer garden and meadow flowers, ears of cereals.

4. Watering cans, sprayer, sticks for loosening the soil, brushes, rags, aprons.

1.Picture of the season, model of the year, day.

2. A weather calendar for each month, where children schematically mark the state of the weather for each day.

3. Birdwatching calendar - every day, the birds that have been seen are schematically marked.

4. Pictures of children on the topic "Nature at different times of the year."

6. Observation diary - sketches of experiments, experiments, observations.

In a corner of nature, exhibitions of handicrafts made from natural materials, vegetables, fruits, etc. are organized.

There may be models of a forest, field, meadow, reservoir, anthill, park, zoo, models of natural landscapes of different regions (Arctic, desert, tropical forest), sea, mountains, natural attractions of the native land.

Goals:

3. Formation of primary natural science concepts.

6. Increased interest in experimental activities.

Goals:

1. Expansion of ideas about the conditions necessary for the growth and development of plants.

2. Enrichment of knowledge about indoor plants.

3. Mastering the skills of caring for indoor plants and aquarium fish.

4. Formation of skills to differentiate plants into light-loving and shade-tolerant, moisture-loving and drought-tolerant.

1. Development of observation.

2. Formation of a system of knowledge about the seasons and the establishment of cause-and-effect relationships.

Center for Local Lore

Goals:

Privacy corner

"Country of inviolability"

A place fenced off from everyone by a screen or curtain.

Developing zones in the preparatory group.

Dressing room

1. Cabinets with identification of individual belonging (names, photographs of children), benches.

2. Informational stands for adults: “Art Gallery (constantly updated exhibition of the achievements of children in different fields); “This is how we live” (constantly updated photo exhibition about life in a group); Photo album "My family", "Family hearth" (constantly updated photo exhibition); "Zdoroveyka" (information on treatment and prophylactic measures carried out in the group and kindergarten); “Getting ready for school” (recommendations for parents on organizing children's leisure time, materials for games and homework); mini-library of methodological literature for parents and children's literature, "Visiting book" information stand (operating hours of the kindergarten and group, work schedule and recommendations of specialists, announcements); "Book of complaints and suggestions", "Lost and Found", "Calendar of the life of the group" - celebrate birthdays, holidays, excursions, parent meetings, entertainment, etc.

Goals:

1. Formation of self-service skills, the ability to dress and undress, to help each other.

2. Formation of communication skills, the ability to greet each other and say goodbye to each other.

3. Involvement of parents in educational work. Creation of a single community of teachers and parents.

Construction corner

"Design department"

1.Large construction designer.

2.An average building designer.

3. Small building constructor.

4. Themed building sets (for small characters): city, bridges, peasant farmstead (farm), zoo, fortress, house, garage, gas station, lighthouse.

5. Constructors like "Lego".

6.Metal constructor.

7. Small toys for playing with buildings (figures of people and animals, models of trees and bushes).

8.More complex schemes of buildings and an algorithm for their implementation, drawings, photographs, drawings.

9. "Autoservice": small, medium, large transport. Cars and trucks (dump trucks, trucks, vans, crane); ship, boat, plane, helicopter, transformer rocket, railway, moon rover.

10.Dismountable car, airplane, helicopter, rocket, ship.

Goals: 1. Development of spatial and constructive thinking, creative imagination.

2. Teaching elementary action planning.

3. Formation of the ability to work according to a given scheme, model.

Corner according to the rules of the road

"Traffic letter" (stick a traffic light, baton)

1. Canvas with the image of roads, pedestrian crossings from leatherette, so that you can fold and remove.

2. Small transport.

3. Layouts of houses, trees, a set of road signs, traffic lights.

4.Small toys (figures of people).

Goals:

1. Consolidation of knowledge about the rules of the road and the ability to use this knowledge in everyday life.

Artistic corner

"Magic Crayon", "The Kingdom of the Brush"

1.Wax and watercolor crayons, colored chalk, gouache, watercolors, colored pencils, felt-tip pens, ballpoint pens, sanguine, pastel, clay, plasticine.

2. Colored and white paper, cardboard, wallpaper, stickers, fabrics, threads, self-adhesive films.

3. Brushes, sticks, stacks, scissors, foam rubber, seals, cliches, stencils, paste, palette, water cans, napkins (15x15, 30x30), brush stands, boards (20x20), glue sockets, trays, bristle brushes ...

4. Material for non-traditional drawing: dry leaves, cones, spikelets, pokes, etc.

5. Samples of decorative painting, diagrams, algorithms for the image of humans, animals, etc.

Goals:

1. Consolidation of skills in drawing, modeling, application.

2. Development of fine motor skills, creative imagination and imagination.

3. Expansion of ideas about the color, properties and qualities of various materials.

4. Teaching various cutting techniques.

5. Mastering new ways of image.

Book corner

"Shelf of smart books", "Reading room", "Our library"

1. A rack or open showcase for books, a table, two chairs, a soft sofa.

2. Children's books according to the program and children's favorite books, two or three constantly changing children's magazines, children's encyclopedias, reference books on all branches of knowledge, dictionaries and dictionaries, books on interests, on the history and culture of Russian and other peoples.

3. Illustrative material in accordance with the recommendations of the program.

4. Albums and sets of postcards with views of the sights of Russia, Moscow.

Goals:

1. Introduction to universal human values.

2. Education of spiritual culture.

3. Formation of ideas about culture through familiarization with the book.

4. Development of the ability to write.

Music corner

"Music Salon"

1.Musical instruments: metallophone, pipes, whistles, drum, toy piano, tambourine, harmonica, accordion.

2. The tape recorder.

3. Audio cassettes with recording of children's songs, music by M. Glinka, P. Tchaikovsky, R. Schumann, V. Mozart, S. Prokofiev, L. Beethoven, S. Rachmaninov, etc.

4. Non-traditional musical instruments (see "Hoop".-2003.-№ 1.-p-21).

Goals:

1. Development of musical sensory abilities and creative manifestations in musical activity.

2. The development of a steady interest in musical works, the expansion of musical impressions.

Sports section

"Mini-stadium", "Health Corner"

1. Balls are large, small, medium.

2. Hoops.

3. Thick rope or cord.

4. Check boxes.

5. Gym sticks.

6. Ring toss.

7. Skittles.

8. "Traffic paths" with models and schemes for completing tasks.

9. Targets on a carpet basis with a set of darts and Velcro balls.

10. Children's basketball basket.

11.Long and short ropes.

12. Badminton.

13. Small towns.

14. "Flying saucers".

15.Large bag small and large.

16. Serso.

17. Children's dumbbells.

18.Non-traditional sports equipment (see "Hoop".-2002.-№ 1.-p.-12, "Game and children".-2004.-№ 3.-p-22).

Goals:

1. Formation of the need for daily active motor activity.

2. Development of dexterity, coordination of movements, voluntary regulation in the course of motor tasks fulfillment.

3. Development of the eye.

4. Development of speed, endurance, dexterity, accuracy, endurance, perseverance.

5. Development of the ability to be organized.

6. Formation of correct posture.

7. Maintaining interest in various sports.

Theater zone

"Theater of fairy tales"

1. Screen, two small screens for a table theater.

2. Costumes, masks, attributes for staging fairy tales.

3. Dolls and toys for various types of theater (flat, rod, puppet (bi-ba-bo dolls), tabletop, finger).

4. Attributes for shadow theater

5. Sets of masks (fabulous, fantastic characters).

6.Crown, kokoshnik (2-4 pcs.).

7.Tape recorder.

8. Audio cassettes with music recording for performances.

7.Attributes for dressing up (hats, glasses, beads, scarves, sundresses, skirts, etc.)

Goals:

1. Development of children's speech creativity on the basis of literary works.

2. Teaching reincarnation using facial expressions, pantomime, voice, intonation.

3. Teaching the use of words in speech necessary to characterize the characters.

Role-playing corner

1.Doll furniture: table, chairs, sofa, wardrobe.

2. A set for the kitchen: stove, sink, washing machine.

3. Toy utensils: a set of tea utensils (medium and small), a set of kitchen utensils (medium), a set of tableware (medium).

4. Dolls in boys and girls clothes (medium).

5. Doll carts (2 pcs.)

6. Sets of clothes and bedding for dolls.

7. Substitutes.

8. A set of furniture "School".

9. Attributes for the games "Mothers and Daughters", "Kindergarten", "Shop", "Hospital", "Pharmacy", "Hairdresser", "Po-Vara", "Pilots", "Builders", "Zoo" and other Games with a social plot: "Library", "School", "Autoservice", "Sea Port", "Railway Station", "Fire Station", "Rescuers", "Bank", etc.

Goals:

1. Consolidation of examples of emotional, social, speech behavior in the game.

2. Activation of role speech. Enrichment of the speech accompaniment of the story game. Formation of various types of verbal regulation during the game.

3. Creation of conditions for the development of partnerships of children in the game.

4. Enrichment of the experience of modeling various types of social relations.

Math zone

"Island of Reflections"

1.Counting material: toys, small objects, object pictures.

2. Sets of numbers and mathematical signs for a magnetic board and carpet cloth, a set of cards with slots for compiling simple arithmetic problems.

3. An entertaining and informative mathematical material: insert boards, insert frames, logical and mathematical games: Dienesh blocks, Kuisener sticks, "Geocont-constructor", etc.

4. Schemes and plans: group room, doll room, route plans from home to kindergarten, from kindergarten to library, etc.

5.Workbooks in mathematics.

6. Sets of geometric shapes for carpet and magnetic board.

7. Sets of volumetric geometric shapes.

8. "Magic hours": models of parts of the day, seasons, months, days of the week.

9. Floor and table abacus.

10. Counting sticks.

11. Educational devices: rulers (10 pcs.), Centimeters, height gauge for children and dolls, a set of templates, compasses.

12. Mosaics, puzzles, games like "Tangram", beads, various toys with lacing and clasps.

13. A set of wire puzzles; volumetric puzzles (collect a barrel, etc.), including those with sequential transformation schemes; combinatorial puzzle games ("15"); maze puzzles.

14. System of inclined planes for balls.

15. Alcohol thermometer.

16. Sand clock (for different periods of time); mechanical watch with transparent walls (with a gear drive).

17. Equal-arm lever scales (balancer) with a set of weights.

18. Sets of tables and cards with subject and schematic images for classification by 2-3 attributes at the same time (logical tables).

19.Table-top games.

20. Model sets: division into parts (2-16).

21. Various didactic games.

Goals:

1. Clarification and expansion of ideas about quantitative relations in the natural series of numbers within ten.

2. Clarification and expansion of ideas about temporary relationships.

3. Improving the skills of orientation in space and on a plane.

4.Exercises in measurements using a conventional measure and comparing objects in length, width, height, thickness.

5. Consolidation of knowledge about the parts of the day.

6.Exercises in solving and coming up with problems, puzzles, riddles.

7. Teaching the classification of geometric shapes by the presence (absence) of signs.

8. Teaching the formulation of arithmetic operations.

Center for didactic games

"Znaikiny universities"

Grammar Corner.

1. Aids for the education of correct physiological breathing (exercise equipment, "Soap bubbles", inflatable toys).

2. Materials for sound and syllabic analysis and synthesis, analysis and synthesis of sentences (multi-colored chips or magnets).

3. Games to improve the skills of language analysis ("Syllabic Lotto", "Determine the place of sound", "Pick up words", "Chain of sounds", etc.).

4. Games to improve the grammatical structure of speech.

5. Various didactic games.

Material on cognitive activity.

1. Sets of pictures for hierarchical classification (establishment of generic relations): animal species; plant species; types of landscapes; types of transport; types of building structures; types of professions; sports, etc.

2. Sets of "loto" (8-12 parts), including the correlation of realistic and conventionally schematic images.

3. Series of pictures (6-9) to establish the sequence of events (fairy and realistic stories, humorous situations).

4. Sets of pictures on historical topics for building time series: earlier - now (history of transport, history of housing, history of communication, etc.).

5. Series of pictures: seasons (landscapes, animal life, typical types of work and recreation of people).

6. Sets of paired pictures for correlation (comparison): find differences, errors (semantic).

7. Cutting plot pictures (8-16 parts), separated by straight and curved lines.

8. Illustrated books and educational albums.

Goals:

1. Development of abilities for verbal creativity, experimentation with the word.

2. Formation of grammatically correct speech.

3.Automation of the pronunciation of speech sounds and their differentiation.

4. Securing interest to independently model the content of the work, create your own.

Environmental center

Center for Water and Sand: "Laboratory"

1.Table with recesses for water and sand, with a work surface made of plastic; plastic rug, dressing gowns, arm ruffles.

2.Natural material: clay, pebbles, shells, minerals, various seeds and fruits, tree bark, moss, leaves, etc.).

3. Bulk products: peas, semolina, flour, salt, granulated sugar, starch.

4. Containers of different capacities (a set of small glasses, a set of transparent vessels of different shapes and volumes), spoons, scapulae, sticks, funnels, a sieve, communicating vessels.

5. Various devices available: different magnifiers, microscope, colored and transparent "glass" (made of plastic), a set of glass prisms (for the rainbow effect), compass, binoculars.

6.Different hours, steelyard.

7. A set of mirrors for experiments with symmetry, to study the reflective effect.

8. A set for experiments with a magnet.

9.Switches of different sizes and designs (for experiments with air flows), weather vane, kite, windmill (model).

10. Equipment and materials for culinary experiments from vegetables and fruits.

11.Medical supplies: pipettes, flasks, spatulas, cotton wool, gauze, syringes without needles, cocktail straws.

12. Collections of minerals, fabrics, paper, seeds and fruits, plants (herbarium).

13. More complex schemes, models, tables with algorithms for performing experiments.

Nature corner "Mini-garden", "Rosary", "Wonderful garden"

1. There should be plants:

Adapted to different environmental conditions, having different needs for light: light-loving - the leaves are oriented towards light, the color of the leaves is variegated or bright green (cyclamen, ever-flowering begonia, ficus, chlorophytum); shade-tolerant - the leaves are dark green, the orientation towards light is not very pronounced (aspidistra, ivy, etc.); moisture-loving - the leaves are tender, wither quickly (tradescantia, balsam, coleus, tsiperius); drought-resistant - the leaves are pubescent or with thorns, many have a waxy coating, stems and leaves are often thick (fatty plants, cacti, aloe);

Fruit-bearing (pepper, lemon, pomegranate);

Having different methods of reproduction: by seeds (cyclamen, annual balsam, etc.); bulbs (amaryllis, zephyranthes); dividing the bush (asparagus); leafy cuttings (begonias, sansevier); stem cuttings (fuchsia, coleus, tradescantia); "Mustache" - reproduction by offspring (saxifrage, chlorophytum);

Medicinal and phytoncidal (aloe, Kalanchoe, etc.).

Recommended plants: Rex begonia and ever-flowering begonia - fight diseases of the upper respiratory tract; aloe (phytoncidal plant) or agave; chlorophytum - is a good air purifier; asparagus - absorbs heavy metals; common ivy, sansevier and Kalanchoe - are phytoncidal plants; amaryllis or zephyranthes - from their phytoncides, some bacteria harmful to humans die faster than from garlic phytoncides; cyperus - moisturizes the air well; lemon - its phytoncides stimulate mental activity.

2.Plants typical for different seasons:

In autumn, summer, spring - seasonal compositions using living plants of flower beds, made in different artistic styles (ikebana, etc.);

In the spring - spring primroses planted in pots (coltsfoot, snowdrop);

In winter - branches of coniferous trees (pine, spruce); winter garden: planting seedlings of various vegetable crops (cucumbers, tomatoes, peppers), ornamental flowers; planting and sowing for obtaining greens and conducting experiments (vegetables, cereals, spices, seeds of lemon, tangerine; experimental sowing and planting.

3. Watering cans, sprayer, sticks for loosening the soil, brushes, rags, aprons.

Nature calendar: "Meteostation"

1.Picture of the season, model of the year and day.

2. A weather calendar for each month, where children schematically mark the state of the weather and temperature for each day. At the end of the month, a temperature graph is drawn.

3. Birdwatching calendar - every day, birds are schematically marked that fed, sat and waited for food, flew by.

4. Pictures of children on the topic "Nature at different times of the year."

5. Calendar of observation of the solstice.

6. Observation Diary - Sketch experiments, experiments, observations, etc.

Goals:

1. Creation of optimal conditions for the formation of comprehensive ideas about the surrounding reality, its objects and phenomena using all types of children's perception.

2. Expanding children's sensory experience.

3. Enrichment of primary natural science concepts.

4. Development of observation, curiosity, activity, mental operations.

5. Formation of ways of cognition through sensory analysis.

6. Formation of measurement skills.

7. Formation of a complex algorithm for the examination of objects.

1. Formation of a system of knowledge about the needs of plants.

2. Expansion, clarification and concretization of ideas about indoor plants.

3. Consolidation of the ability to distinguish and name plants in a corner of nature.

4. Mastering the skills of caring for indoor plants and aquarium fish.

5. Education of respect for the flora and fauna.

1. Development of observation and creativity.

2. Improving the ability to recognize weather conditions.

Center for Local Lore

1.Albums: "Our family", "Our village" "Diveevskaya land", "Nizhny Novgorod"

2. Objects of art of the Nizhny Novgorod region.

3. The flag, coat of arms and other symbols of Russia, Nizhny Novgorod region.

4. Drawings of children about life in kindergarten, at home, on various holidays, etc.

5. Sliding folders: "Satis at different times of the year", "Fauna and flora of our area."

Goals:

1. Expansion of knowledge about the native village: its originality, geographical location.

2. Formation of knowledge about the state symbols of the country and region.

Literature

1. Beresneva Z.I. Organization of educational space and developmental environment in preschool educational institution // Management of preschool educational institution. - 2006. - No. 2.- P.60

2. Denisenkova N. How to organize the environment // Preschool education.-2003.-№ 12.-С.17

3. Lavrentieva T.V. Organization of the subject environment and the position of the educator // Preschool education.-1995.-№ 6.-P.72

4. Materials and equipment for kindergarten / Doronova T.N., Erofeeva T.I. et al. - M., 2004

5.Nishcheva N.V. Organization of a developing subject-spatial environment in the junior speech therapy group // Preschool pedagogy. -2004.-№ 3

6. Nishcheva N.V. Organization of a developing subject-spatial environment in a speech therapy group preparatory to school // Preschool pedagogy.-2004.-№ 6

7.Ryzhova N.A. The developing environment of preschool institutions. - M., 2003